The Mods of LifeAftr (
lifeaftr_mods) wrote in
aftr_ooc2018-06-03 02:02 pm
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Entry tags:
State of the Game: May to June
STATE OF THE GAME

State of the Game
Hello again, islanders! As always, we want to keep you appraised of the goings-on behind the scenes as the game grows and develops. We have a few updates since the past few months regarding some small but significant changes, so go ahead and keep reading if that interests you!
In this edition of the State of the Game, you'll find the following topics:
♆ Helper Mod
♆ Compulsory AC Updates
♆ OOC Timeline
♆ Patch Notes
♆ Thanks to You!
We'd like you all to welcome Laura, our resident Lup-mun (
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She'll be continuing to assist us for the foreseeable future!
We've done some clarifying in regards to what we expect of players in terms of AC, which you can read in our updated FAQ if you like! We've put a number of three comments being made per character, per month, but please bear in mind that we won't consistently accept the bare minimum to remain in-game; if you're only ever passing on the bare minimum, or engaging in exclusive or selective tagging behaviors that can stagnate gameplay, we will likely follow up with you if we feel this is negatively affecting the game.
We also noted, as of our last AC post, that we have officially switched to the AC Savior tool to track player activities. Functionally, this means nothing has changed, except it makes it easier for us to see who is and isn't passing activity. This means that even if you forget to tag your character in a log somewhere, we'll still be able to note your AC status. However, we do strongly recommend that you continue to tag your character in the logs they participate in - this makes it easier for us in terms of housekeeping, as every few months we try and update the tag listings.
IC inbox threads still aren't eligible for compulsory AC - though you can still submit them for non-compulsory AC, if something particularly noteworthy happens in that respect!
As the metaplot advances and more player character choices shape the landscape of the islands, we've decided to try and make information of the grander occurrences on LifeAftr more accessible to those who have just joined, or those who need a refresher on events of several months past. Thus, we've implemented an OOC timeline page, which charts the most significant events that have transpired since LifeAftr's beginnings. ICly, this information is accessible by consulting other player characters or the Storyteller, and so the OOC timeline reflects the level of information that has been obtained, to ensure that anyone who consults it for use of IC discussion won't be infomodding.
Be sure to let us know if there's anything we missed, or general knowledge that you think ought to be included!
Those looking for the Timeline can find it listed in our Main Navigation under "Main Story"!
Of course, there is plenty going on in the background as well!
♆ Taken Characters: You may have noticed if you checked the Taken Characters list recently, but we did some minor revamping of the page's code to make it easier on the eyes and less clunky in general. Please let us know if we missed anyone, or if you have any contact information you'd like to add to your characters!
♆ Search/Item Requests: Currently, we are still trying to handle most requests within a 24 hour turnaround. More complicated search requests and item requests tend to involve conferring between mods - if we haven't gotten back to you as quickly, that's probably the reason why! This month's exploration event in particular involved a lot of logistical behind-the-scenes work, which is why things took a bit longer. We thank you for your collective patience in bearing with us!
♆ Ziziphus Wrap-Up: In the wake of the exploration event during May, we're hoping to get a small summary of the events regarding Bliss up to you much sooner than we did regarding the events of Ai'tuoh! We will, naturally, be letting you know the moment it goes up on the OOC comm.
Of course, we'd like to extend a thank you to our lovely playerbase for their consistent engagement and feedback in regards the game! We're always looking for ways to streamline the game's function, and are exceptionally grateful when anyone steps forward with suggestions.
As always, there’s a top-level below for any questions, concerns, or feedback! If you feel something could be done better, or you’d like to comment on something that's working well for you, please feel free to utilize this. You can also contact the mods directly!

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