lifeaftr_mods: (Default)
The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_ooc2017-10-14 09:04 pm
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TEST DRIVE MEME ( 004 )

Test Drive Meme #4
Hello, and welcome to LifeAftr! We’re pleased that you’re expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.

Remember that Reserves will open on October 17th and that Applications will open on October 24th!

Two important notes:
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?

2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Gone Apeshit
The peaceful island upon which you've found yourself is pleasant enough, isn't it? Clear turquoise waters, white sand, verdant copses of trees...it might be a little on the humid side, sure, but what's not to love?

The answer will come in the form of some decidedly simian ululations and howls that will inevitably start echoing through the trees, paired with the occasional loud, firework-like bang of some weapon being fired. The beach itself is safe, or as safe as beaches can possibly be, but setting foot into the jungle proper will prompt immediate, firepower-based retaliation from the group of monkeys that have elected to live there.
That's right: monkeys. Monkeys wielding rudimentary technology, no less, the most prominent example of such being the cannon-like, primitive firearms that shoot coconuts at interlopers. While their precision is not excellent, a direct or indirect hit can cause incredibly serious injury. Sure, you could opt to stay on the sidelines...but without any resources on hand, your only remaining solution is to either risk starvation or exposure, or to confront the gun-toting monkeys directly.

A pity Jumpman isn't here, huh?

Motherclucker
Congratulations! After who knows however long you might have spent exploring this strange new land - be it hours or eons or days or mere minutes - you've finally stumbled across some resources that may be viable! You've encountered a flock of bludroc, their nests brimming with speckled eggs that would surely taste delicious sucked raw or fried on a stone.

Unfortunately, this is a rather vast flock of the creatures, and they do not part with their offspring easily. While they lend themselves easily to domestication, these bludroc are quite wild, and quite unwilling to be beset upon by complete strangers. So if you encroach upon their territory, beware...for you may find yourself set upon by an abundance of pecking, flapping, screeching, colorful creatures.

Tick Tock
Mu's world is a curious one, no doubt. Its creatures often bear a strange resemblance to those in the world of LifeAftr proper, but some fauna can be found on no other landscape, in no other context, besides the dreamlike dips and peaks that only Mu can emulate.

One of those creatures is the clockroach.

Today, they seem strangely intent on flocking around those who have crossed into the lands of Mu for the first time; the uninitiated of LifeAftr. Their shapes are indistinct, to start with, but the click-whisper of rustling, mothlike wings almost sounds like your name, being uttered over and over...and over...and over...

They have a curious look to start with, make no mistake. But the longer you look, the more those forms start to solidify into a shadow to mirror your own, devoid of color or feature, but unmistakably resembling your general shape. While their edges are softly blurred and out of focus, their forms rapidly begin to solidify the more you interact with them. Speaking to them, touching them, even acknowledging them by looking their way, failing to ignore them utterly, will gradually start to bring them into greater clarity and focus. They do not speak. They merely follow - a shadow of your very own, unattached and allowed sentience.
Once they're solid enough to touch, you'll begin to hear a sound. A low, repetitive tick-tick of a timepiece, moving ever closer to some unseen deadline with terrifying regularity. It starts quietly, at first, but begins to grow louder, louder, until it drowns out all else.

The apparition may soothe and speak all it likes, but the artificial dread worming in your heart refuses to be shucked away. Everything else is a shadow hostile, a creature mistrusted. The fog is a tripwire that will surely trap you; that person approaching from over that hill? Doubtless here to kill you, and see that your invisible clock winds to an end.

But that dark storm boiling in the shadow behind you? Surely that has nothing to do with it...

LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
youneedonly: (not worth looking at)

[personal profile] youneedonly 2017-10-29 09:36 pm (UTC)(link)
[Well, that's certainly an admission, about as good as sticking a 'I AM A SUSPICIOUS INDIVIDUAL' sign on your clothes. Speaking of clothes... hmm.]

Traditional Ishgardian greeting. If you don't know what it is, best manners say 'stab it and hope for the best.'

[Or shoot it, fire a cannon at it, whatever comes to mind.]
scourgingstars: (break me down build me up believer)

[personal profile] scourgingstars 2017-10-29 09:41 pm (UTC)(link)
Ah, well that's certainly something I think I can understand.

[Gilgamesh often spoke the same language of stabbing.]
youneedonly: (Default)

itp calls ardyn out on his bazillion layers

[personal profile] youneedonly 2017-10-29 09:48 pm (UTC)(link)
And what of you? You're dressed enough for Ishgard, though the style is hardly familiar.

[Dressed enough, says the guy in all black who is still wearing a metal helmet. There's a bit of suspicion on the words still - someone has had enough talking about himself and is going to probe for answers, though with a little less sword-based actual probing involved.]
scourgingstars: (break me down build me up believer)

r u d e

[personal profile] scourgingstars 2017-10-29 10:09 pm (UTC)(link)
Sorry, I'm afraid I've not heard of it before.
youneedonly: (from behind)

[personal profile] youneedonly 2017-10-29 10:20 pm (UTC)(link)
[That's definitely a considering look, because who on Eorzea - and the accent is close enough to Eorzean of some stripe, though not Ishgardian or Gridanian, the two Fray is most familiar with.

Mayhap he's from a Garlean territory. That might do it.]


Snow-bound city, run by nobles and priests, thousand year war against dragons. Still no bells?

[He's really starting to dislike how he's the one giving all the information in this exchange.]
scourgingstars: (i'll make you a believer)

[personal profile] scourgingstars 2017-10-29 10:32 pm (UTC)(link)
Afraid not. The only snowbound region I know of is Niflheim, and we're a bit lacking in dragons and wyverns around there. Winter tends to deter the cold-blooded, you see.
youneedonly: (Default)

[personal profile] youneedonly 2017-10-29 10:40 pm (UTC)(link)
[Ardyn

Ardyn what's the most confused look you've ever gotten in your life? The look that says 'that's so blatantly wrong, I don't even know how to respond to it'?

Because somewhere behind Fray's visor is that look, right now, at this moment.]


The bastards aren't cold-blooded, they breathe fire.

[If only the cold were a deterrent of literally any sort, really.]