Player: Bry Contact: Jullien's character journal, because I'm lame and have nothing else. Tell us about yourself: EST. And I backtag forever. Character: Jules Dagger Samari suspecteverything Permissions:Here since Jules has telepathy Tell us about them: Jules is a former prince turned Tavali pirate after his family disowned him and put a pretty hefty (and vicious) kill warrant out on him. He pretty much trusts nobody given the number of people after his life, both family and otherwise. He hasn't been here very long, so his distrust and paranoia are pretty high. Current plans: Definitely need some new CR, especially with people who can deal with a sarcastic asshole that thinks you might be trying to kill him. He's also big into charity, so if there are any obviously clueless/kind characters that don't appear at all threatening and are in need of something, let me know! Jules is already anonymously leaving food for one person on the island. I'm sure we could come up with a way to have him identify a need even if they never officially meet.
He will likely be avoiding our lovely new island since he hasn't explored much of the current ones. Anything he hears about it could make him change his mind, or confirm that he should stay the heck away from there.
no subject
Contact: Jullien's character journal, because I'm lame and have nothing else.
Tell us about yourself: EST. And I backtag forever.
Character: Jules Dagger Samari
Permissions: Here since Jules has telepathy
Tell us about them: Jules is a former prince turned Tavali pirate after his family disowned him and put a pretty hefty (and vicious) kill warrant out on him. He pretty much trusts nobody given the number of people after his life, both family and otherwise. He hasn't been here very long, so his distrust and paranoia are pretty high.
Current plans: Definitely need some new CR, especially with people who can deal with a sarcastic asshole that thinks you might be trying to kill him. He's also big into charity, so if there are any obviously clueless/kind characters that don't appear at all threatening and are in need of something, let me know! Jules is already anonymously leaving food for one person on the island. I'm sure we could come up with a way to have him identify a need even if they never officially meet.
He will likely be avoiding our lovely new island since he hasn't explored much of the current ones. Anything he hears about it could make him change his mind, or confirm that he should stay the heck away from there.
Anything else: Turnips. Yeah.