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TEST DRIVE MEME ( 011 )
Test Drive Meme #11
Hello, and welcome to LifeAftr! We’re pleased that you’re expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.
Remember that Reserves will open on May 17th, and Applications on May 24th!
Two important notes:

Remember that Reserves will open on May 17th, and Applications on May 24th!
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?
2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Damn It, Todd
The island breeze is cool and pleasant, temperature-wise. The sun is beaming cheerfully overhead, and the waves lapping up against the beach are a crystalline aquamarine. The place may as well be a postcard, with how picturesque it is: from the thick copses of palm trees to the soft white sand, it's a truly gorgeous, becoming setting.
It makes up for the chaos of its inhabitants.

We don't just mean in the general sense, either. At random intervals, you may find yourself being launched several feet in the air by an invisible abuse of physics, or clipping through trees at breakneck speeds. Maybe you're walking around several feet above the ground, or your hands are much larger than the rest of you. Regardless, the possibilities are virtually endless and promise to be, for the most part, quite harmless for those afflicted - just very annoying. Whether you're swimming in the air, repeating the same lines of dialogue over and over again, or stuck halfway through the ground, it's not clear how one is meant to undo these glitches once they set in.
You could always try helping each other! Though that may simply make things worse; who can say if these glitches might bleed into one another and complicate things even further?
(Oh, and they do. They absolutely do.)
This is Dragonna Suck
When you wake in a lovely, tranquil woodland, it perhaps seems too good to be true. The trees are dense with canopies flowering overhead, and the grass has formed a thick, plush carpet on the forest floor. There's the sound of birds chattering happily in the branches, and the rustle of forest creatures in the undergrowth. That's around the time that a loud, angry roar splits the silence, and something very large and very green barrels into the clearing you occupy with large, barklike claws.

Rootwyrms move slowly, thanks to the turtle-like shell that sits astride their back in lieu of wings, but they make up for this by hitting quite hard in a fight. Instead of breathing fire, rootwyrms spit a caustic, stinging acid if they can't get close enough to their prey, though they'll be more than happy to try and dispatch you the old-fashioned way: with an extremely large set of reptilian jaws.
Did we mention they don't like trespassers? And that you're standing square in the middle of their territory?
You're Pollen My Leg!
The open spread of the grasslands allows for a clear view of the cloud-scudded sky. This particular setting is that of a meadow, vast and seemingly infinite, hosting a sweeping expanse of rolling hills. The wind's rippling over the fields of rich green and buff-colored grass lends itself to the impression that the hills are in constant motion, as if you're standing in the middle of a verdant ocean.
Naturally, such is not the case. As you roam the landscape, you'll probably notice the dollops of color sprinkled here and there: flowers growing in bright clumps amidst the tufts of grass.

There are five variants you may encounter in your dream-travels, each of which will have a different result, depending on the color.
[ ♆ ] Blue flowers will induce short-term amnesia and general confusion. Forgetting your sense of identity, difficulty discerning the difference between right and left, and an intense sensation of vertigo are all common side effects.These status effects can and will stack, by the by. Maybe start up a little game of pollen bingo, and see how many fanfiction tropes you can rack up in one day.
[ ♆ ] Red flowers will make you intensely and inconsolably angry at just about everything. You know that guy who chewed gum behind your ear that one time? Fuck that guy! That person over there, with the yellow shirt? Fuck their shirt! Yellow is a stupid color, and you're stupid for wearing it!
[ ♆ ] Green flowers will induce a loss of one important sense - sight, smell, taste, touch, or hearing - though loss of powers is also known to have occurred.
[ ♆ ] Purple flowers will induce silence. We hope you aren't very talkative by nature, or that you can communicate exclusively via rude hand gestures, because now you can't speak at all.
[ ♆ ] Orange flowers will fill you an indescribable terror regarding just about everything. The slightest motion, the most innocent hello, the most harmless small animal - all will tap directly into every primal fight-or-flight response to danger you have.
am i though......AM i...
"I'm trying," he says - today, he is Alpha, a shattered holo-projection huddled behind a partition in the diagnostics ward, crumbling beneath the strain of too many no-win scenarios being foisted on him, sick the phantom pain of something he's missed (beta) something he's missing (beta) something that's never been a part of him (beta) because it was never here -
"I'm just - it's too complex, okay? It's too much, I just need, I need a new way to think, I need more time, that's - just give me more time and stop sending your agents into the fucking field when I can't account for what's gonna happen to them."
u are and i accept that part of u
Help him through it, as much as she can.
"Wherever you think you are--you are not there. You are on an island. Whoever you think I am, I'm not them." Almost hesitantly, she reaches out to touch his arm. If he knocks her away, she won't even be upset, though. He has every right to, but if it helps bring him to his senses? Then that's good.
flatterer
"I just needed more time. I just needed more time to think." It still fuzzes his eyes, blurring them, the pressure of the headache that is so unlike the way a program is deconstructed, that is distinctively human in ways it shouldn't be.
(Which one is he? Which one is he, today?)
There's a hand on his arm, skin against the gray-and-yellow striped plating of his power armor. Realizes that AIs aren't suspect to that kind of sensory feedback unless they're tapped into someone else's nervous system. Realizes this is a tangible body.
Tries not to retch over the realization. "You could probably throw up in your helmet and it would take care of it for you," says someone in the banks of his memory, a blur of turquoise. "Agent Washington would likely drown," says a spark of green glowing at someone else's shoulder.
Tries not to retch.
Remembers there's someone else here, talking to him, keeping him steady, which means he should probably address that.
"Which...who are you, again?"
blows kisses
"I did not gave you my name, not just yet." She pauses. "My name is Mira. You are on an island. You have been brought here like everyone else, as a new chapter in your story."
uwu
Simulation, some part of him says, a low warning tone. You can parse this.
"Just...Mira? Not - I dunno, Doctor, or anything like that?" Something about the dry crack of the words against his teeth is both familiar and deeply, intensely wrong in ways he can't place. That's him, isn't it? Pointed remarks and wry commentary and the way he can communicate the rolling of eyes via holo-form projection alone?
Unless he's got it wrong.
no subject
"No. Just Mira." She keeps her hand on his armor, gives it a light squeeze with every reply she gives him. He hasn't shaken her off, and that's a good sign. "What is your name?"
no subject
"Alpha," he says, trying to shake away the echoes that introduction invites: Beta, and then Epsilon, and then Dr. Leonard Church, and then...others, less distinct, other names that swim beneath a layer of code.
(It's code swarming in his metaphysical veins here. Isn't it?)
"Wh - listen, if the Director's here," he says, fresh urgency coloring the words into coherency, "we can do this...later, okay? I need to talk to him. Tell him it's fuckin' urgent."
no subject
... And back to the confusion. He's somewhere else again, and Mira shakes her head. It's likely that the person he's looking for is here, but for now, it's best not to tell him a lie. She wonders if he thinks she's part of his home.
"No--I have not met anyone here by that name. As far as urgency, you have little to worry about. Time halts at our homes when we are here."
no subject
There's too much he's forgetting.
"Yeah, okay, nice try, but you can shut it all off now," he says, snapping the words out in a perfect imitation of Alpha's caustic default. "I just...I need to talk to him. Who gave you the idea for time dilation, anyway? 'Cause I'm pretty sure I'd've remembered if it was me."