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TEST DRIVE MEME ( 015 )
Test Drive Meme #15
Hello, and welcome to LifeAftr! We’re pleased that you’re expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.
Remember that Reserves will open on September 17th, and Applications on September 24th!
Two important notes:

Remember that Reserves will open on September 17th, and Applications on September 24th!
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?
2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Drawn to You
The forest is dark, silent but for the snap-buzz of cricket song. Nearby, the soft babble of running water threads its way between the rough-barked trunks, though the origin of said water is difficult, at first, to pinpoint.
Granted, you probably aren't paying much attention to the forest, or the water, or the darkness. You're probably more concerned about the creatures flitting to and fro in sparse groups, most of them quite small. They tend to vary in appearance - some look to be totally benign, while others considerably less so - but all belong to the same species.
Scribblets are wily beasts, dream-haunters by nature, and they seem to revel in the idle torment they inflict upon those who cross their paths. You, dear travelers, are no exception. And while they are quite easily crushed into dust once caught, they are exceedingly slippery, agile creatures that are most difficult to pin down.

Fortunately, the solution here is very simple. Like any drawing, it can be washed away if you find water. You'd simply better hope that you're able to collaborate with whoever you must in order to access said water, whether it's working alongside whoever you might be tied to, or convincing someone to lend you a hand.
You'd better hope the scribblets don't go after them either, by the way.
Quarantine Breached
Whatever this place once was, nature has long since claimed it for its own. A darkened, secluded laboratory now nearly swallowed by thick snarls of overgrowth is probably not your ideal vacation spot, particularly since there's a dearth of any decent lighting sources here. Drenched in shadow as this place was, it might have been helpful if you had thought to bring a light.
Fortunately, that problem is soon to be solved! Twin smoldering points of light abruptly ignite several yards away from you, paired with the pitched mechanical hum of engaging circuits. Another pair of lights immediately spritzes to life just beside it, and another pair, and another...and another...and...
Well, there seems to be a lot of them, doesn't there?

You must understand, traveler: the island of Umui was nothing like this. The guardian units there were conscious nurse-bots, charged with caring for the sick and dying populace of a hospice island. Most did so with as much care as they were capable. But in the initial days of Umui's exploration, a great deal of explorers' anxieties revolved around these fallen automatons, and what possible purpose they may have served.
We invite you to imagine a scenario in which this went horribly wrong.
Consider these automatons to be shadowy, overzealous mirrors of their long-dead, real-world equivalents. They have learned to become hyper-devoted to their task of keeping their patients safe; so devoted, it seems, that nothing will stop them from fulfilling those obligations. They intend to catch and sedate you so that you can be...returned...to a place of safety.
Unfortunately, this place of safety probably entails an inescapable four-walled room or a hospital bed, and it's doubtful, to say in the least, that enough of their programming remains for them to remember to care for and feed you once you've been returned to whatever passes for a quarantine zone. In a decrepit, dilapidated building like this, it's probably not pleasant.
Our advice is to simply not get caught. If this means doing some inevitable destruction to all this complex hardware in the process, well...at least there's no chance you'll be billed for damages.
The New Farm Simulator Looks Great!
It is possible that you vaguely recall being asked to take watch this evening. By whom? Oh, please, that doesn't matter! With the pleasant hum of crickets in the air, and a backdrop of paddocks and grain fields around you, there are plenty of worse ways to spend your evening than this. All you have to do is keep an eye on passive livestock. The farmer's life is a simple one, where your biggest problem is trying not to fall asleep before your shift is over.
In theory, anyway.

For others, sweet grains aren't as appealing as that sweet, sweet taste of freedom. A word of advice: once the popo are over those hills, you won't be seeing them again. And they might not be terribly fast on their own, but in a herd, they can get to be as dangerous as a stampede.
Hope you weren't expecting an easy night, because in LifeAftr, there's no CJB cheats menu to save you.
no subject
Haven't you seen the fake monk trick before? It won't distract them much longer!
[She gestures a motion to follow, and starts off from root to root of the surrounding trees, away from anything that looks like it might enjoy tying the armored woman up some more, looking back to make sure she's being followed.]
no subject
[But she won't throw away an escape. She crashes after the green woman, trying to keep her footing as best she can, but she's definitely not as used to this kind of terrain. She doesn't quite fall, but she stumbles more than she'd like.]
no subject
When they stop for breath and Nott waits for the woman to catch up, though, that gives her an idea.
She pulls off the secondary cloak on her shoulders, a Cloak of Elvenkind, and tosses it over the woman's helmet.]
Wear this. It'll hide you better.
[The cloak is enchanted to make its wearer harder to notice, while Nott herself is skilled enough on her own not to necessarily need its additional help. Besides, her main focus is helping this person right now.
So she ducks into a bush and disappears from view with a deep sigh.]
no subject
[This isn't the weirdest thing that's ever happened to Dylan, but it's up there. But the tiny green person seems to know what she's doing, so Dylan adjusts the cloak as best she can with her tied hands. Then Dylan follows her into the bushes.]
I need to find a way to free my hands.
no subject
Right! Your hands... Uh...
[It's a bit cramped in the bushes for her shortsword without giving them away to any who happen to glance over, so she pulls out a crossbow bolt and reaches for the woman's bound hands.]
Let me cut that for you.
no subject
Name's Dylan, by the way.
no subject
Ben...jamin.
[Yeah, that doesn't sound convincing, but Nott's a little distracted by trying to remove the binding on the other woman's wrists.
Eventually, she groans and puts away the bolt and finally brings out her shortsword. Obviously these things are tougher to cut than she thought.]
Keep an eye out, okay?
no subject
[She's lying. And not very well. But she did just save Dylan's life. She'll use it. For now.
And then Benjamin pulls out a sword. Dylan takes a few steps back, holding up her hands.]
...I don't think cutting it's working. A bigger sword is probably not the answer.
no subject
[But she does concede and put away the sword with a small huff.]
But you can call me anything.
[Thankfully, that doesn't sound remotely flirty coming from the dulcet tones of Nott's shrill voice.]
Okay, well, I don't see a lock on this either, so lockpicking's out of the question. Maybe there's a big eraser monster, too.
no subject
[She might not be pressing, but she's not going to pretend she's fooled.]
At this point, I wouldn't be surprised if an eraser monster did show up. But let's try something simpler first. Soap and water?
no subject
She makes a noise of displeasure at both that and the suggestion of soap and water. If she has to, it should be fine. It's not like she's being asked to take a dip herself, at least.]
...Fine. We'll try it your way. But I don't have any on me.