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TEST DRIVE MEME ( 015 )
Test Drive Meme #15
Hello, and welcome to LifeAftr! We’re pleased that you’re expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.
Remember that Reserves will open on September 17th, and Applications on September 24th!
Two important notes:

Remember that Reserves will open on September 17th, and Applications on September 24th!
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?
2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Drawn to You
The forest is dark, silent but for the snap-buzz of cricket song. Nearby, the soft babble of running water threads its way between the rough-barked trunks, though the origin of said water is difficult, at first, to pinpoint.
Granted, you probably aren't paying much attention to the forest, or the water, or the darkness. You're probably more concerned about the creatures flitting to and fro in sparse groups, most of them quite small. They tend to vary in appearance - some look to be totally benign, while others considerably less so - but all belong to the same species.
Scribblets are wily beasts, dream-haunters by nature, and they seem to revel in the idle torment they inflict upon those who cross their paths. You, dear travelers, are no exception. And while they are quite easily crushed into dust once caught, they are exceedingly slippery, agile creatures that are most difficult to pin down.

Fortunately, the solution here is very simple. Like any drawing, it can be washed away if you find water. You'd simply better hope that you're able to collaborate with whoever you must in order to access said water, whether it's working alongside whoever you might be tied to, or convincing someone to lend you a hand.
You'd better hope the scribblets don't go after them either, by the way.
Quarantine Breached
Whatever this place once was, nature has long since claimed it for its own. A darkened, secluded laboratory now nearly swallowed by thick snarls of overgrowth is probably not your ideal vacation spot, particularly since there's a dearth of any decent lighting sources here. Drenched in shadow as this place was, it might have been helpful if you had thought to bring a light.
Fortunately, that problem is soon to be solved! Twin smoldering points of light abruptly ignite several yards away from you, paired with the pitched mechanical hum of engaging circuits. Another pair of lights immediately spritzes to life just beside it, and another pair, and another...and another...and...
Well, there seems to be a lot of them, doesn't there?

You must understand, traveler: the island of Umui was nothing like this. The guardian units there were conscious nurse-bots, charged with caring for the sick and dying populace of a hospice island. Most did so with as much care as they were capable. But in the initial days of Umui's exploration, a great deal of explorers' anxieties revolved around these fallen automatons, and what possible purpose they may have served.
We invite you to imagine a scenario in which this went horribly wrong.
Consider these automatons to be shadowy, overzealous mirrors of their long-dead, real-world equivalents. They have learned to become hyper-devoted to their task of keeping their patients safe; so devoted, it seems, that nothing will stop them from fulfilling those obligations. They intend to catch and sedate you so that you can be...returned...to a place of safety.
Unfortunately, this place of safety probably entails an inescapable four-walled room or a hospital bed, and it's doubtful, to say in the least, that enough of their programming remains for them to remember to care for and feed you once you've been returned to whatever passes for a quarantine zone. In a decrepit, dilapidated building like this, it's probably not pleasant.
Our advice is to simply not get caught. If this means doing some inevitable destruction to all this complex hardware in the process, well...at least there's no chance you'll be billed for damages.
The New Farm Simulator Looks Great!
It is possible that you vaguely recall being asked to take watch this evening. By whom? Oh, please, that doesn't matter! With the pleasant hum of crickets in the air, and a backdrop of paddocks and grain fields around you, there are plenty of worse ways to spend your evening than this. All you have to do is keep an eye on passive livestock. The farmer's life is a simple one, where your biggest problem is trying not to fall asleep before your shift is over.
In theory, anyway.

For others, sweet grains aren't as appealing as that sweet, sweet taste of freedom. A word of advice: once the popo are over those hills, you won't be seeing them again. And they might not be terribly fast on their own, but in a herd, they can get to be as dangerous as a stampede.
Hope you weren't expecting an easy night, because in LifeAftr, there's no CJB cheats menu to save you.
hello!!
They are taking a very long time to say hello.
(And Jester is rude but correct, the popo do smell like Caleb. They are trying to lick her hair now, sticking their noses curiously in her ears and huffing until Yasha is hunched over in an attempt to get them to leave her alone. She is not above giving them a good elbow if she has to, but she doesn't want to provoke them in any way. They outnumber the two of them by far.
Thankfully, she doesn't have to try and incite violence because Jester is trying to tug her away: Yasha tries to follow, strong-arming her way through the crowd until she pops out from between two of them with a gasp. She'd been holding her breath during that last bit. She takes her wrist back from Jester and straightens up, trying not to look embarrassed about getting overcome by what are, essentially, very big cows.)
... Thank you.
hi!
--Oh. She reaches up to try and pick all the fur out of Yasha's hair and leathers, and imagines she must also be covered in the stuff as well. ]
Do you know where everybody else is, Yasha?
[ She can't remember who assigned them to this task, but she can't imagine that the others weren't coming too. So where are those lazy bums and why aren't they helping? ]
no subject
(She gives Jester a quick pat down in return, gently ridding her of the fur on her shoulders and arms.
The smell might remain for a while, though. Sigh.)
When did you get here?
no subject
[ That's a good question, when did she get here? ]
Either just now... or awhile ago.
[ She can't be too sure. This should be concerning, but Jester gives it a bit of thought and then shrugs as if it wasn't that important. ]
Have you been here a long time?
no subject
(Now that she stops to think about it, what can she remember past being given the task to look after the herd? Not much.)
It's a little foggy.
no subject
[ She looks a bit put-out, but then she brightens. After all, she's Jester. ]
Well, let's go find who put us here, collect our money, and then go find everyone else. Maybe they remember!
no subject
... I hate to be the bearer of bad news, but I don't think we get our money if we do not complete the task.
no subject
Well, how long do we have to babysit them for, do you remember?
[ One comes over and gives Jester a cowlick ]
no subject
(Yasha is starting to realise she really has no idea who 'they' are.)
You got a little something, there. (ie cowspit all over her head)
no subject
Did you get it all?
Thanks, Yasha.
[ She tries to fiddle with it a bit, too ]
How did we even get here? I don't remember...
no subject
(That isn't a good sign, surely. Yasha glances about them, like something in their surroundings might clear up all her confusion. All she notices is the popo lumbering off into the distance.)
We're losing them.
no subject
Oh-- shoot!
[ Jester breaks off at a run and tries to holler at it, but it doesn't seem to listen to her, so she tries pulling it by the fur when she catches up. ]
no subject
(It seems like a bad idea? To pull the fur? Yasha is worried about the animal getting hurt and retaliating but... honestly, it doesn't seem to notice the tugging at all. Even so:)
... Maybe we should try to find some rope.
no subject
--Just hold it back Yasha, I know you can!
[ Struggling, she hardly manages to get the words out with her feet dug into the dirt. With one hand free, she casts bless ]
no subject
(And she sort of... hugs... it...
Honestly, it is very easy to hold back, mostly because it doesn't seem to care that she's gripping it at all. Why is it so nonchalant?? She can tell Jester is casting something, but she can't see around the popo's big woolly hind.)
What are you doing?