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TEST DRIVE MEME ( 022 )
Test Drive Meme #22
Hello, and welcome to LifeAftr! We're pleased that you're expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.
In conjunction with our monthly Test Drive Meme, Reserves are now open! Applications will open on April 24th!
Two important notes:

In conjunction with our monthly Test Drive Meme, Reserves are now open! Applications will open on April 24th!
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?
2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

To Dungeons Deep And Caverns Old
Caves are usually natural structures, though the one you find yourself within shows signs of manual influence. Brackets set into stones hold odd, glowing plants that illuminate the darkness with almost neon tones. Slightly sunken ceilings appear less threatening with the addition of great, wood beams to brace them upright, and traversing the more heavily inclined passages becomes far easier with the addition of roughly carved stairwells, worn smooth by the passage of many feet that have passed this way before you.
If it weren't for the way the ground tremors and rumbles underfoot, it would be a strange but otherwise pleasant scene. As it stands, that clamorous shaking only worsens the longer you stand here, rumbles like thunder vibrating through the stone in dense waves. An earthquake? A volcanic eruption?
...a cave-in?

Your very long downfall. So watch your step.
What's My Age Again?
Last month, adventurers found themselves dealing with the aftermath of a volcanic eruption... and the odd, transformative effects the volcanic ash seemed to have upon them. Ever curious of what occurs in the waking world, Mu has once again sought to emulate this oddity, reshaping its visitors to fit the images of their past - or even their potential future.

Perhaps this dream is precisely the chance you've been looking for. It's time to relive your childhood, or experience your golden years in peace. The calm, resort-like beachfront you find yourself upon will hinder neither. You could always go looking for answers - where you are, why this is happening to you - but there's no guarantee you'll be successful in locating any.
Maybe you'll get lucky, though, and find someone who believes you.
Worth A Thousand Words
The Chamber of Glyphs is a unique feature to LifeAftr, resting on the border between the waking world and Mu itself. An immense room of seemingly infinite length and height, every space, wall-to-wall, floor-to-ceiling, is occupied by images scratched into stone with chalk and charcoal.
The drawings themselves also appear to be- unique. Beams of light from a chalked-in sun mingle with illustrations raindrops to create a shimmering rainbow. Roughly drawn animals leap away from those who approach, startled out of stillness, and ancient battles play out in never-ending loops upon the floor. Everywhere one looks, drawings seem to shift upon the walls, disappearing and reappearing elsewhere, or mingling with images that had not been there prior.

Or not. Take care with just what you decide to draw, as some images may not be content staying glued to flat surfaces. Outliners are perhaps exactly what one would expect them to be, and exactly what they sound like: something that's both out of bounds and out of line. Rogue outlines of chalk, charcoal, and paint, they break away from the surface upon which they were initially spawned to shamble after the living with often awkward shambling. Very few have been given the gift of depth, a fact that leaves most paper thin and prone to crumpling into scribbled heaps.
Though not the greatest of threats, it's best not to let them touch you. Those without depth or dimension may be quite eager to steal yours - and once you find yourself drawn into the two-dimensional spaces across the walls and floor, returning to normal will prove near impossible.
( CODED BY BOOTYCALL )
no subject
It's 2008, from what I remember. No one can control history, but I also can't "turn off" my brain. I can't control it that I can learn so much just from looking at bones. What you're saying sounds different.
no subject
[Jon shakes his head and tries to think of a way to explain it that isn't utterly horrifying. Unfortunately his entire life is utterly horrifying and it doesn't look like it's going to get better anytime soon.]
I'm... the Archivist. I sometimes just know things, knowledge that I have no way of really knowing. It's just drips right now, but there's an ocean of it, barely held back.
no subject
If I accept that you are... some... figure out of myth, then I can begin to understand.
[ YouTried.jog, Brennan. ]
Should we get out of here? You said I wouldn't like whatever's behind this.
no subject
I'm not a mythological figure. I'm not... Cu Chulainn or Perseus. I'm just Jon. It's more like... I have a patron. And I'm it's... avatar. It's all sort of a mess really.
[Getting out of here does sound good though. It reminds him of Mike making him fall and fall through endless sky not knowing if he was going to be allowed to stop before he hit the ground.]
That would not be a bad idea. I had a not so pleasant encounter with the Vast recently and I'm not keen to repeat it.
no subject
And I'm not in the mood to be buried alive again.
[ With a glance that says "let's go" (nonverbal cues aren't always difficult for her) she starts for the exit. She's not someone who believes in "feeling the creeps"
brennan oh my god it's "it gives me the creeps" or something like itbut there is... a strange prickling at the back of her neck. Coincidence. It's just a dream. Never mind the dancing drawings all around them. ]This is the third time in recent memory I'm glad to see the sky.
[ She's gonna catch you, Gravedigger. ]
no subject
No. The Buried is not something I want to deal with either.
[Why does he feel like there's probably an encounter in his future?
He doesn't take much persuading and follows after her towards the exit. If there is an exit. Dream logic is strange at the best of times and he's becoming more and more familiar with things that warp reality.
He'd be sorry about the prickling, if he knew. It's probably going to be a problem around him now that he is coming into what he is. But he's focussing very hard on not Knowing right now.
He bites his lip, because there's a story there, a statement, and he could ask but she hasn't come to him for that and it feels rude to force it.]
I have to admit, I agree. Coming out of a dark place is cathartic.
no subject
His remark about being outside again makes her nod, thoughtful. ]
So many cultures celebrate festivals of light during the winter. We were diurnal hunters-gatherers for a long time. We need the light. We depend on it.
[ And air... god. Yes, it's good that he doesn't ask for the story. Stories, in fact. Those are far too personal. ]
no subject
I suppose so. I've never had much chance to study... history? Anthropology? [He thinks it's one of those, maybe both.] I guess it's why the dark is such a big fear.