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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_ooc2019-09-16 08:57 pm
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TEST DRIVE MEME ( 027 )

Test Drive Meme #27
Hello, and welcome to LifeAftr! We're pleased that you're expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.

In conjunction with our monthly Test Drive Meme, Reserves are now open! Applications will open on September 24th!


Two important notes:
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?

2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Eye of the Storm
Unlike the calmer waters of other dreams, this particular one is in a frenzy of activity. The sea thrashes and roars and crawls hungrily up the shores of the unassuming island upon which you've found yourself; it assumes the shapes of tridents, swords and, most notably, the snapping heads of serpents.

The sea isn't acting rough for no reason, it turns out. Right now, it's seething in conflict with torrents of fire that seem to have, however improbably, assumed the shape of a three-headed dragon. Whether the serpent is simply coated in fire or it is fire isn't clear. You don't really need to know the specifics. All you need to know is that, at present, there are two dragons furiously crashing against one another in a dichotomy of fire and water. They issue rushing plumes of steam whenever they connect, scourging deep furrows into the earth.
Adventurers will find themselves thrust into a veritable maelstrom of conflict upon waking. Unlike the case in the waking world, everything is simply too indistinct to grasp or engage with in all but the most oblique manner. All you can do is hold on and try not to get lost - or separated - in these new, wild conditions, and seek shelter as these two behemoths ruthlessly duke it out.

The clash of the elements isn't the only thing you have to worry about, either. Little tails of fire and water will occasionally unspool from the giant wyrms and decide they want a taste of something with a little more body. Though their shapes are indistinct due to their elemental makeup, it will still be evident that these are smaller dragons with a taste for destruction. You can dispel them easily enough, and largely through application of common sense - flame-dragons can be reduced to steam by water or blasts of cold air, and water-dragons can be vaporized by heat and fire - but there happens to be a lot of them, and not very many of you.

There is shelter, however, as a respite from all this. Ruined buildings dot the landscape, impervious to both the water and fire and surrounded by a sense of eerie calm. Though they're long abandoned, as long as you hide in such ruins, nothing can touch you there. Not even the smaller, scuttling dragons can breach those walls, held back by whatever unique arcane constraint lives in the smooth, cool stone.

All you have to do is reach one.

Echoes of the Past
Don't be alarmed if you find yourself waking on the floor of a ruined house in a ruined city on a deserted island. Don't be alarmed, either, if it looks like the edges and corners of most of these buildings, built of simple stone and clay and mortar, look as though they have sustained an awful lot of fire damage in the past. That doesn't have to mean anything, you see.

The houses and buildings here are of an unknown purpose, but the signs of civilization are writ large in stone and on the landscape. And yet, no matter how much you might search, there doesn't seem to be anyone else around.. Abandoned and broken, exposed to the elements without proper care, it's clear that the inhabitants of these places are long, long gone.

Wandering between the buildings will certainly help avoid the heat of the day, and as the day winds on, some thought might be put into gathering the necessities to make it through the night - water from barely recognizable wells, or vegetables scavenged from overgrown gardens that have long since abandoned any semblance of order or restriction.
Still, even devoid of their original owners, the contents of those broken structures might well be interesting in their displays of lives left behind. The blocky, square buildings show a sense of efficiency over articulation, with ornate mosaics carved into the walls as a sense of decor. You might even find piles of strange, smooth stones with speckled patterns decorating their exterior, hard as rock and curiously similar in size. Their function can only be guessed at, but they're quite heavy.

...at least, until they shudder and start to crack beneath the pressure of something moving around...inside of them?

Give it five minutes to an hour, and those stones will prove to not really be stones at all, but eggs. To be specific...?
They contain these little guys. Tiny, baby dragons, newly hatched and eager to imprint upon the first venturing hand to give them the time of day. They can vary in size from barely nine inches in length to just over two feet, and their coloration can be just as diverse. However, it will become clear within mere minutes of meeting your new, scaly charge that they're just the same as any other baby animal: they're needy, demanding, curious, and hungry.

It's advised you go looking around for something to feed them. These dragons are omnivorous creatures, and will eat anything from berries to meat, but either way, they're going to be looking to you to care for them.

A warm congratulations to an unsuspecting parent may very well be in order.

The Sound of Sirens
The idyllic setting of a tropical island might seem perfect for a vacation getaway...or it would be, if this place weren't populated. You aren't here for very long before you hear it - a loud, shrieking siren, shrilling out over the trees. And then another. And another. And another...

Followed by the sound of gunshots.

It turns out you're not in a happy little island getaway at all, but in the middle of a turf war. Stay in one place too long, and you'll realize that you can start to make out blurred, shadowy silhouettes crouched in the underbrush and huddled behind boulders, issuing indistinct shouts as they charge one another with spears and harpoons, or shoot explosive bursts of scattered buckshot with rudimentary firearms.

At first, these shapes merely pass through you. You are but a spectral spectator, lingering on proceedings far removed from you. But as the conflict escalates, you'll find that you're not as immune to this as you might have first thought. The shapes start to sharpen, and before you know it, you'll start to feel those weapons piercing you for real - and they will hurt just the same, too.
But getting caught in the crossfire isn't the worst thing that could happen to you - oh, no. See, if you're not careful, you might find yourself wanting to join them. It might start as a small ember in the pit of your gut - this feeling of displaced upset, that one side of this shadowy war has truly and personally wronged you. Or it might be out of self-preservation, because someone shot you or stabbed you and it hurt, and before you know it, one of the dark, featureless shapes is handing you a weapon for you to pay them back in kind.

There are ways to break out of this, of course. A good shock is all it takes to jolt you back to your senses, though it won't render you immune to the effects of this battle. You'll still have to figure out how to get out of this mess without getting shot or blasted or bled out onto the floor.

Or maybe you can embrace the chaos instead, and decide to wreak a little havoc on the other side. Who are they? Doesn't matter! They're not one of you, so you can make them suffer to the fullest extent, right? Besides, who knows how they might take it if you try to disengage entirely?

One thing is for certain - you won't be getting away from this conflict and out of the battlefield without a fight.

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( CODED BY BOOTYCALL )
sess: (and find yourself)

[personal profile] sess 2019-09-28 11:40 am (UTC)(link)
I didn't mean to!

(They're not a Guardian. She's trying to breathe but it keeps getting caught in the back of her throat, making her gasp and shudder. Her shoulder aches, and she smacks it hard, with her balled up fist. It could be worse, nothing is broken. It's just a wound. Skin heals.

The battle doesn't pause around the both of them. Syen gets to her feet, shaking out her arm even though it hurts. She does not reach down to fetch the glassknife.)


I thought you were somebo– something else.
vamos: (♥ we're gonna dance now)

[personal profile] vamos 2019-09-28 06:01 pm (UTC)(link)
Do I look like a drac to you?

[Please. As if a drac would be in a 'drobe as sugar as this. It's not easy to run in these heels, you know, but Vamos makes it work. They look fantastic, as always, and the red might go with their uniform but that doesn't mean they want to go bleeding all over the place just for kicks.]

[There's a loud boom not five feet from their left, as someone shoots a gun. Ugh. Shells are so early-2000s. Who the hell shoots bullets anymore?]


I stay in here any longer, it's gonna mess up my hair!
sess: (really only just arrived)

[personal profile] sess 2019-09-28 09:10 pm (UTC)(link)
('I don't understand what you're talking about,' is what Syen wants to say, but another rumble of a blast striking the ground shuts her up. It's odd; she can't sess any orogeny. Yet still, the Earth is shaking, without anybody moving it purposefully. She has no idea what to make of that.)

Come on. (She doesn't want to take a still along with her but she can't leave them either, and they don't seem to have realised what she is yet, despite her obvious reactions to the earth. Syen flexes her hand into a fist, squeezes it tight. She knows better than that.) Something isn't right. We should go.
vamos: (♥ it can't be too hard)

[personal profile] vamos 2019-09-29 05:39 am (UTC)(link)
We? [Where's Vaya. Seriously, they've never had to be caught in a clap alone, and yet here they are, fucking alone and this sure as hell isn't somebody taking a BLI paycheck, so what the hell's she doing here?]

Everything's all green, for one.

[As in, definitely not a post-apocalyptic Californian desert. That's a radical enough shift as it is.]

You know a way outta this clap?
sess: (the place when you've)

[personal profile] sess 2019-09-30 11:45 pm (UTC)(link)
If you want to stay here in the middle of all this, then be my flaking guest!

(Syen is confused, and she's tired, and her heart hurts from mistaking them for somebody who once hurt her. The mess of emotion is converting into anger very quickly; how else is she supposed to feel? This place is playing some kind of trick on her. She hates it.)

But if you want to go, let's go.

(She's assuming that 'clap' is- as rust, and flake are synonymous for swear words where Syen's concerned- a different way of saying 'this mess'. She doesn't know a way out. Her plan was just to pick a direction and fuck off into it, honestly, and if anything wants to stop her, well. It can rusting well try, can't it.)
vamos: (♥ there's no way you can change me now)

[personal profile] vamos 2019-10-01 02:57 am (UTC)(link)
[She ain't shooting them, though! That's the important thing. You don't get to be an Ultra-V unless you can handle a leader's foul and unpredictable temper. They've been around Val too long; she just sounds reasonable and well-mannered to them.]

Ha ha, yeah! Let's hit the red line outta here! Which way's out?

[They're gonna look at her expectantly. You seem...you know, competent. Capable. More capable than Vamos! You should clearly be leading the way. They'll follow.]
sess: (the great slow bleed)

[personal profile] sess 2019-10-03 12:44 am (UTC)(link)
(To be fair, Syen doesn't have anything to shoot with, so shooting isn't entirely off of the table just yet. She has no idea where the knife went, which is frustrating, but she doesn't have time to stop and shuffle around for it on the literal battlefield.)

This way–

(She's just gonna. Go left. Seems like less of the noise is coming through that way and if she breathes out harshly for a moment and focuses her sessapinae, she can't sense anything this way... so it seems safe.

That's because what Syen is trying to sess isn't people per say, merely more of the shadowy figures, but she doesn't know that.)
vamos: (♥ you gotta fake it now)

[personal profile] vamos 2019-10-03 12:55 am (UTC)(link)
[Left? Sure! Left is good! Vamos happily goes left with her, occasionally ducking and jumping when a loud, echoing blast sounds like it's getting a little too close.]

What's these guys's problems, anyway? With this kinda lightshow, I thought it might've been something fun. Outdoor concert. Mad Gear, back from the dead! Imagine that, right?

[They're also just chattering indiscriminately in Syen's ear without a care in the world. Sorry, Syen. This is your life now.]
sess: (the cold shoulder)

[personal profile] sess 2019-10-03 01:20 am (UTC)(link)
It's war.

(Surely... they've encountered war before. Syen doesn't have time to stop and give them a Look, but rest assured, she's certainly making a face in the direction they're going.)

I don't know who between, but it isn't good.
vamos: (♥ i don't need you to save me)

[personal profile] vamos 2019-10-03 02:04 am (UTC)(link)
[Of course they've encountered war. Or, well, fights, anyway. It's just usually way more apparent what people are fighting over.]

But they both look so drab. If they're gonna be fightin', they might as well be fightin' over something fun.
sess: (act like you own)

[personal profile] sess 2019-10-06 10:06 pm (UTC)(link)
Whatever you say.

(It's nonsensical to her, but whatever makes it easier to get through this. Maybe this is how they deal with stress. Jokes. Syen's no stranger to such coping mechanisms.)

What do I call you?
vamos: (♥ the camera's off)

[personal profile] vamos 2019-10-07 01:18 am (UTC)(link)
Vamos!

[And they pause, meaningfully, waiting for their double to make a similar introduction...only they don't. Because they're not here. Because Vamos is...alone.]

[Right.]


Uhh, you haven't seen someone who looks kinda like me around here, have you? Blue hair, but just as pretty?
sess: (i think i)

[personal profile] sess 2019-10-07 09:55 pm (UTC)(link)
(Syen waits patiently after the pause for something else, but nothing follows. She wasn't waiting for a blue-haired double to chime in though, she was waiting for a few more names.)

Vamos what?

(Even if they're commless they should still have a use name.)

I haven't. You're actually the first 'person' I've seen.
vamos: (♥ you gotta fake it now)

[personal profile] vamos 2019-10-07 10:25 pm (UTC)(link)
Just, you know. Vamos.

[Vamos the Ultra-V. Vamos the Fashionable. Vamos the Great? Eh, doesn't have a real ring to it.]

Huh. That's, uh... [Weird. Vaya's never that far away. They're always together. It's part of their joint charm.] Well, we'll find 'em eventually. Just gotta turn on some lights and throw a party, and they'll be our way for sure!

[Theyyyy have not asked for her name. Because they forgot that was a thing.]