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TEST DRIVE MEME ( 027 )
Test Drive Meme #27
Hello, and welcome to LifeAftr! We're pleased that you're expressing an interest in the game. Here, you can test the waters, gauge how your character may fare in the world of LifeAftr, and even gain some in-game incentives, if you so choose.
In conjunction with our monthly Test Drive Meme, Reserves are now open! Applications will open on September 24th!
Two important notes:

In conjunction with our monthly Test Drive Meme, Reserves are now open! Applications will open on September 24th!
1. LifeAftr's test drives take place on the island of Mu, which exists apart from the real world and possesses a dream-like quality that characters are innately aware of from the moment they appear on its shores. No need to panic or fret. Dreams are odd things, after all - and anything can happen in them. Why would anyone question where their mind chooses to wander in its sleep?
2. Due to the nature of Mu, threads in our test drive can not only be accepted as thread samples in your application, but can be accepted as game canon as well. In fact, certain choices your character makes in Mu have the potential to bear in-game consequences, largely in the form of test drive reward items.

Eye of the Storm
Unlike the calmer waters of other dreams, this particular one is in a frenzy of activity. The sea thrashes and roars and crawls hungrily up the shores of the unassuming island upon which you've found yourself; it assumes the shapes of tridents, swords and, most notably, the snapping heads of serpents.
The sea isn't acting rough for no reason, it turns out. Right now, it's seething in conflict with torrents of fire that seem to have, however improbably, assumed the shape of a three-headed dragon. Whether the serpent is simply coated in fire or it is fire isn't clear. You don't really need to know the specifics. All you need to know is that, at present, there are two dragons furiously crashing against one another in a dichotomy of fire and water. They issue rushing plumes of steam whenever they connect, scourging deep furrows into the earth.

The clash of the elements isn't the only thing you have to worry about, either. Little tails of fire and water will occasionally unspool from the giant wyrms and decide they want a taste of something with a little more body. Though their shapes are indistinct due to their elemental makeup, it will still be evident that these are smaller dragons with a taste for destruction. You can dispel them easily enough, and largely through application of common sense - flame-dragons can be reduced to steam by water or blasts of cold air, and water-dragons can be vaporized by heat and fire - but there happens to be a lot of them, and not very many of you.
There is shelter, however, as a respite from all this. Ruined buildings dot the landscape, impervious to both the water and fire and surrounded by a sense of eerie calm. Though they're long abandoned, as long as you hide in such ruins, nothing can touch you there. Not even the smaller, scuttling dragons can breach those walls, held back by whatever unique arcane constraint lives in the smooth, cool stone.
All you have to do is reach one.
Echoes of the Past
Don't be alarmed if you find yourself waking on the floor of a ruined house in a ruined city on a deserted island. Don't be alarmed, either, if it looks like the edges and corners of most of these buildings, built of simple stone and clay and mortar, look as though they have sustained an awful lot of fire damage in the past. That doesn't have to mean anything, you see.
The houses and buildings here are of an unknown purpose, but the signs of civilization are writ large in stone and on the landscape. And yet, no matter how much you might search, there doesn't seem to be anyone else around.. Abandoned and broken, exposed to the elements without proper care, it's clear that the inhabitants of these places are long, long gone.
Wandering between the buildings will certainly help avoid the heat of the day, and as the day winds on, some thought might be put into gathering the necessities to make it through the night - water from barely recognizable wells, or vegetables scavenged from overgrown gardens that have long since abandoned any semblance of order or restriction.

...at least, until they shudder and start to crack beneath the pressure of something moving around...inside of them?
Give it five minutes to an hour, and those stones will prove to not really be stones at all, but eggs. To be specific...?

It's advised you go looking around for something to feed them. These dragons are omnivorous creatures, and will eat anything from berries to meat, but either way, they're going to be looking to you to care for them.
A warm congratulations to an unsuspecting parent may very well be in order.
The Sound of Sirens
The idyllic setting of a tropical island might seem perfect for a vacation getaway...or it would be, if this place weren't populated. You aren't here for very long before you hear it - a loud, shrieking siren, shrilling out over the trees. And then another. And another. And another...
Followed by the sound of gunshots.
It turns out you're not in a happy little island getaway at all, but in the middle of a turf war. Stay in one place too long, and you'll realize that you can start to make out blurred, shadowy silhouettes crouched in the underbrush and huddled behind boulders, issuing indistinct shouts as they charge one another with spears and harpoons, or shoot explosive bursts of scattered buckshot with rudimentary firearms.
At first, these shapes merely pass through you. You are but a spectral spectator, lingering on proceedings far removed from you. But as the conflict escalates, you'll find that you're not as immune to this as you might have first thought. The shapes start to sharpen, and before you know it, you'll start to feel those weapons piercing you for real - and they will hurt just the same, too.

There are ways to break out of this, of course. A good shock is all it takes to jolt you back to your senses, though it won't render you immune to the effects of this battle. You'll still have to figure out how to get out of this mess without getting shot or blasted or bled out onto the floor.
Or maybe you can embrace the chaos instead, and decide to wreak a little havoc on the other side. Who are they? Doesn't matter! They're not one of you, so you can make them suffer to the fullest extent, right? Besides, who knows how they might take it if you try to disengage entirely?
One thing is for certain - you won't be getting away from this conflict and out of the battlefield without a fight.
( CODED BY BOOTYCALL )
no subject
[They're not really fussed about that, but they're also assuming he means figurative brothers. Like, you know, a roving band of outlaws that travels together - they're family, by design. They just don't think of asking for clarification because they're dumb as rocks and still kind of think he's from the same kind of universe as them.]
And you all live in Japan? So what're you doing here?
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He gives an ultimately dismissive shrug at their query, though. ]
Same reason why you're here, probably? I totally have no idea! Some god or whatever else's running this world wanted me here, so now I'm here!
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["God" - the Witch, that's their assumption. Gotta be, right? There's only so many gods in the desert, and the Witch is where Vamos places most of their faith. Doesn't make much sense, though. Doesn't read like Her style. They're not dead, either one of them, right?]
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[ His vague knowledge about witches tells him that they tend to rather just throw curses at people than yeeting them straight into a nightmarish apocalyptic world. ]
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[The Witch is basically a god, in the eyes of a zone rat like Vamos. They also kind of assume that everyone's familiar with her, despite knowing that this guy is clearly from Japan and not the post-apocalyptic deserts of California.]
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Never heard of a Witch doing that, either! Actually, I don't even know what this Witch is!
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[Not everyone is hip to your Zone lingo, Vamos. They also find themself at a relative loss as to how best to describe Her, opening their hands and gesturing at either side of their head without much direction.]
Her?
no subject
... nnnnnnnnnnope!
[ And he shakes his head. Just to make sure they understand. Hopefully. ]
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Geez. What do you guys do after you die in Japan?
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[ He misses the detail that he's still alive despite everything, but even so they might not understand the very concept of "it's a gag anime so death doesn't matter". ]
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[This is like, pretty much hell already, right? Nothing to do, lots of fire and water and shit...that's pretty hellish, right?]
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[ He frantically flaps his sleeve towards where the battle is probably still raging on. ]
no subject
[It's salt water, probably. Ocean water. God, what a concept. So much water for miles that you can't even see the end of it.]
no subject
[ How long have those two gone after each other's throats now... ]
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[Like, just look up into the sky, right? Sun's right there. That counts as fire, totally.]
Whatever the hell's going on out there doesn't sound like it's gonna stop anytime soon. [Vamos sighs, maybe a shade theatrically.] God, and I'm already so bored.
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If it's boring, then we should sleep! [ There's so much noise outside but even explosion wouldn't move him once he dozes off. ]
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I feel like I was already asleep. But, like, I'm not...I guess? This feels weird. Like a dream.
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[ A helpless, but entertained shrug. No harm in trying, right? ]
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[It's hard to tell what's really bothering them - the fact that there's no real conclusive answer to this, or the fact that waking up back home would mean waking back on the shit-is-constantly-on-fire hell that is the Zones. But, on the plus side, they'll be able to see Vaya again. Soooo...]
You really think that'll work?
no subject
Who knows! But it's worth trying, right? I mean, I think you also need a nap! Dream about your friend a lot and maybe you'll see them again when you wake up!
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Yeah. Yeah, okay. They've gotta be around here somewhere, and if they're not, it's because I just gotta wake up and find 'em again! Yeah.
no subject
[ He needlessly pumps his arms up to the ceiling. Then... he falls back with a loud thump, and closes his eyes, smiling wide despite the loud chaos outside. ]
Goodnight Vamos! Let's meet again in a better dream!
no subject
I'll, uh...yeah. I'll see you.
[Probably not.]
[But they shut their eyes and make a good effort to fall asleep anyway.]
no subject
His peace will last until he opens his eyes to find himself in hell island. ]