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aftr_ooc2017-08-30 11:59 am
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OOC INTRO ( SEPTEMBER )
OOC INTRO: SEPTEMBER

State of the Game
Hello all, and thank you for an amazing inaugural month! We've been loving the response the game has been getting thus far and are hoping you all enjoy September just as much, if not more! We absolutely welcome and encourage you to share your insights as far as how you've found the game so far, positive and negative, and offer whatever feedback you feel is necessary!
Our intro log will be going up on the comms on September 3rd, but there are a couple important things that we want to cover before then:
1. Housing. By the time the intro log rolls around, the Storyteller will have amassed enough power to provide characters with housing, which will open up our Housing page for players to fill out depending on who they're rooming with. Said housing will be based around the vicinity of Ensō on a series of islets. You will find more information on the intro log and on the housing page!
2. Transportation. The mana pools double as a means of transportation. All your character must do is pick one of the narcissus flowers that now grow in abundance around the pool and toss it in, as per hinted at by a helpful limerick engraved nearby. Upon speaking their intended destination, they shall be whisked there with a flash of white light! At this time, as the islets are currently the only other locations with a mana pool, even failing to speak the destination will simply plop characters onto one of them at random.
3. Trigger Events. As more of the island is uncovered, we will be implementing this as a new mechanic! Certain squares may be likely to yield certain creatures or occurrences of note - which will then become an island-wide event, depending on the severity of it. There is no knowing when these sorts of events may crop up, but we will be trying our best to stagger them between larger events so there's not too much going on at once! Since, like the exploration squares themselves, they are RNG-based, these events have a random chance to occur at almost any time.
4. Item Requests. We've received a few questions regarding how Item Requests work! In general, we have to take into account what the Storyteller is capable of for any given request. You have until the end of the month to fill out non-compulsory AC. The OOC form is the only one necessary, but IC storytelling might be a nice way to get CR with people you're physically separated from. Those who use non-compulsory AC to make their requests do not need to use their AC immediately. You can instead regard the AC as a sort of coupon to cash in at your leisure.
5. AC. We would also like to take this opportunity to remind people to tag their characters in the comms. This is the only compulsory form of AC we have, but after the first few months, we are going to stop warning people for forgetting to tag their character. Characters who fail AC will be swept.
In the meantime, feel free to use this post as an OOC intro and CR meme for the month of September - for new players to introduce themselves, for old players to meet and greet, and for general plotting to occur! If you want to chat or keep up with game updates, we also have both a plurk and a discord channel!
Go ahead and use the template below if you haven't introduced yourself already!

Say Hello With This Handy Dandy Template!
( CODED BY BOOTYCALL )
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IMO anyone who enjoys games and RP never ages XDDHo..ly moley that's... wow. WOW. lightenup Squeenix, jeez. XD I hate Pyrrhic victories, they make me sad in the face. And everywhere else.
YES, I do remember Ardyn! He was in the fishing port, if I am remembering the same person? Which, come to think of it, is very fitting for a fishy fellow being in a port town with fishing.
Oh jeez, Now I'm afeared.
Only not really. HE CAN'T GET ME ON THE OTHER SIDE OF THIS SCREEN, I'M TOTALLY SAFEAhahaha, that... that is exactly right too. My muse hates me.
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Yes! Ardyn's first appearance was there, so you are remembering the right person. Hard to forget the red-headed hobo who thought it was a good idea to throw a coin at the prince.
Be afraid! Be very afraid! LOL! But it's the good kind of afraid. The kind you enjoy with lots of popcorn.no subject
Hard to unhear that Needs a smack' voice he has too with his lines. XDD
YAY My favorite kind of afraid!no subject
Oh man, yeah. He needs so many smackings. The voice is just perfect for him. Too perfect almost.
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AMEN. Holy crap is that voice good - actually so far all the voices are pretty spot on, which is nice! :D Nothing breaks immersion in a game more than bad voice casting. Imagine if Ardyn was voiced by like... friggin, what's his name. The guy who plays Iago in Aladdin :D
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Oh gods, I don't want to imagine that! Just..uggg...no! Let me keep my evil, suave, flamboyant Ardyn. Nope, I'm ruined. No other voice for him!
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FFHFHG LOL Okay I'm sorry ^^
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