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New Island: Maati
NEW ISLAND: MAATI

The votes are in! And despite the abstracted nature of this round of voting, most characters elected to vote for the fourth option presented: the one represented by golden flames, a set of scales, and a number of shapes that resemble birds.
The newest addition to LifeAftr can be found on our Locations page. The Storyteller alert explorers on the night prior that the new island will be ready for exploration via the mana pools on November 10th.
Transportation
The Storyteller will manage to link Maati's mana pool with Ensō's. As they are still in a state of recovering from the havoc the fabric of Mu has played on your psyches, as well as the multiple resurrections they had to enact all at once, they do not - or rather, cannot - inform you of any specific dangers or things to watch out for on the island of Maati.
The mana pool is present on the E5 square, should the characters choose to arrive via that method. In addition, characters are free to sail there on their own, if they so choose.
The Storyteller does mention the name of the island, at least, in the initial dream.
Be the Power to Compel Me
The island itself is relatively bare, surrounded on all sides by cliffs. The cliffs are sheer, so much so that attempts to climb them will come with a high chance of failure unless characters invest a few stories into proper climbing gear. Those with powers of flight and teleportation will also be incapable of reaching the top until these areas have been explored...or otherwise made available to them.
This land lacks very many natural resources due to how rocky and desolate it appears to be. However, that does not mean that nothing can be uncovered in this area at all - old tools and equipment can be uncovered with enough searching, as though a great many struggles or battles were fought here, a long time ago.
However, from a distance, it can be discerned that Maati is a peculiarly shaped island: a seven-pointed star. While the center remains the only part of that land that can be initially charted, the different prongs of the star are each walled off with a large door, each bearing a different, glowing sigil. Those who remember the caves underneath Ensō might recall this occurrence as worryingly similar.

Won't You Liberate Me?
The avatar of Maati, similar to Harv, will make their presence known rather quickly. Their temple can be found at the island's center, and it will be fairly obvious when one draws close: some of the only green on Maati can be found there! Their temple is a fairly simple thing, built of iron and copper. Yet more copies of the same seven sigils that can be found on the doors are inlaid periodically across the exterior, carved from differently-colored variants of jasper. Twined about the metallic construct, woven neatly throughout the composition of the building, several chestnut trees rear out into the sky. And everywhere you look, the symbol of the eagle can be found - fanning wings, hooked beak, outspread talons - carved into the walls, in the form of simple ornaments mounted on ledges and peaks.

Surprisingly gentle, we say, because Anbaki is the avatar of justice. And they might be able to explain those symbols mounted on all those doors, too...
As always, we'll have a thread for questions and comments, and we encourage you to make use of our Mod Contact page for private correspondence!
( CODED BY BOOTYCALL )
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Character/Username: Noctis Lucis Caelum (
Prior to coming to LifeAftr, what is an aspect of your character that they struggled with - be it a shortcoming, a fear, a bad habit, or eccentricity?
Sleep. So much sleep. Also he is a very picky eater and hates anything remotely healthy (good luck, nerd prince, you're doomed here).
What do they struggle with now? Is it the same as the above?
Yep. Also the whole foretold death thing.
What personal demons, specifically, haunt your character from canon or from past game experiences?
1. His kingdom's fall. He wasn't there, but instead was getting some gemstone for a reporter to keep him silent on his presence. He had to find out from the next morning's paper, and arrived to a cliffside to see the city he lived in all his life in flames and smoking from across the waves, despite the rain.
2. Altissia. Noctis was unable to save the person he loved the most, and his oldest friend lost his eyesight yet refused to tell him what happened to cause it even if he has his suspicions. It took him until they reached Gralea to get over the emotional weight and burden the Ring of the Lucii carried for him to put the damn thing on so he could reunite with his friends and save Prompto from the result of his mistakes...
3. The train. He fell for Ardyn's trap hook, line, and sinker; pushing his best friend off a speeding train when his estranged family member used a rift in time to trade places with Prompto. He blames himself and takes it hard even after Prompto forgave him.
4. A broken promise. He told Prompto of his plans to unite the world under one flag, one nation, and make their home a better place. Not long after, he found out he has to die in order to save it from eternal night. No matter how much he listens to their wishes not to lose him, it still eats at him that there may not be a way to stop the prophesied hour from happening.
What is the type of person your character hopes to become?
At this point, he doesn't see what he wants mattering nearly as much as being the King his people need him to be. If anything, he hopes he can become that person.
What is the type of person you hope your character will become?
Someone who cares for himself as much as he cares for others. To find some balance between his duty and his personal hopes and dreams, and to be more honest with how he feels in regards to those he cherishes dearly.
Do any of the Seven Deadly Sins or Virtues stand out as applicable to your character? Why?
As for Sins, I mention Sloth solely for the reason of how in love he is with naps, though honestly that is a side-effect of a combination of trauma, depression, and the Crystal. The bigger contender, I believe, is Greed. Everyone has wants, desires, and Noctis is no exception. He wants to see Lunafreya again; wanted to save her even if it cost him his life. He wants to protect his people, and not just them, but everyone. He wants to save his people. He wants to live yet he wants this to be over. He wants so many things, but what happens when those desires clash...?
Yet for Virtues, it is Charity and Patience. While he is still working on the mercy portion of Patience, he goes so far out of his way to assist others from asking Ignis to pull over a sec when there's someone stranded on the side of the road with their car broken down, to saving chocobos. He'll even give up a few more minutes of his precious sleep if one of his friends need him for something early in the morning.
He is also very willing to stop and speak to children, always approaching them at their level and not treating them any differently for their age. Thanking them when they share something and taking on responsibility for doing something- anything to bring some measure of peace to those who are left hurting. Especially if he views it as his fault.
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Its true meaning, whatever that might be, will only come to be clear in time.