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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_ooc2018-11-08 08:51 pm
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New Island: Maati

NEW ISLAND: MAATI
The votes are in! And despite the abstracted nature of this round of voting, most characters elected to vote for the fourth option presented: the one represented by golden flames, a set of scales, and a number of shapes that resemble birds.

The newest addition to LifeAftr can be found on our Locations page. The Storyteller alert explorers on the night prior that the new island will be ready for exploration via the mana pools on November 10th.

Transportation
The Storyteller will manage to link Maati's mana pool with Ensō's. As they are still in a state of recovering from the havoc the fabric of Mu has played on your psyches, as well as the multiple resurrections they had to enact all at once, they do not - or rather, cannot - inform you of any specific dangers or things to watch out for on the island of Maati.

The mana pool is present on the E5 square, should the characters choose to arrive via that method. In addition, characters are free to sail there on their own, if they so choose.

The Storyteller does mention the name of the island, at least, in the initial dream.

MAATI has now been added to the Locations page.

Be the Power to Compel Me
The island itself is relatively bare, surrounded on all sides by cliffs. The cliffs are sheer, so much so that attempts to climb them will come with a high chance of failure unless characters invest a few stories into proper climbing gear. Those with powers of flight and teleportation will also be incapable of reaching the top until these areas have been explored...or otherwise made available to them.

This land lacks very many natural resources due to how rocky and desolate it appears to be. However, that does not mean that nothing can be uncovered in this area at all - old tools and equipment can be uncovered with enough searching, as though a great many struggles or battles were fought here, a long time ago.

However, from a distance, it can be discerned that Maati is a peculiarly shaped island: a seven-pointed star. While the center remains the only part of that land that can be initially charted, the different prongs of the star are each walled off with a large door, each bearing a different, glowing sigil. Those who remember the caves underneath Ensō might recall this occurrence as worryingly similar.
No matter how they are approached, the doors refuse to open; they will not yield to magic, to pleas, to prayers, or to brute force attack. Yet that doesn't mean they won't ever open. As for the rest, you'll just have to wait and see, won't you?

Won't You Liberate Me?
The avatar of Maati, similar to Harv, will make their presence known rather quickly. Their temple can be found at the island's center, and it will be fairly obvious when one draws close: some of the only green on Maati can be found there! Their temple is a fairly simple thing, built of iron and copper. Yet more copies of the same seven sigils that can be found on the doors are inlaid periodically across the exterior, carved from differently-colored variants of jasper. Twined about the metallic construct, woven neatly throughout the composition of the building, several chestnut trees rear out into the sky. And everywhere you look, the symbol of the eagle can be found - fanning wings, hooked beak, outspread talons - carved into the walls, in the form of simple ornaments mounted on ledges and peaks.
Maati's avatar will answer to a great many titles: Tyreg, Utag, the Iron Will, and others. For their part, they prefer Anbaki. Their shape is unsurprising to anyone who has so much as glanced at their temple. Anbaki takes the shape of a golden eagle, slightly larger than average, but despite the fearsome curve of their beak, they are surprisingly gentle.

Surprisingly gentle, we say, because Anbaki is the avatar of justice. And they might be able to explain those symbols mounted on all those doors, too...



As always, we'll have a thread for questions and comments, and we encourage you to make use of our Mod Contact page for private correspondence!
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[personal profile] tenthstreetbred 2018-12-03 01:01 am (UTC)(link)
Player: Vanessa
Character/Username: [personal profile] tenthstreetbred
Prior to coming to LifeAftr, what is an aspect of your character that they struggled with - be it a shortcoming, a fear, a bad habit, or eccentricity? (NOTE: This does not necessarily mean something that is bad or inherently evil, but something that you, personally, believe is a roadblock to the development that you, personally, would like to explore.)

Shepard has always struggled with connecting to people and opening up to them. Her crew loves and adores her and she'd go through hell and back to keep them safe, but she still holds herself at a distance from them despite desperately craving that close connection. Being in LifeAftr has both helped and made it worse for her.

What do they struggle with now? Is it the same as the above?

The same as above but now coupled with a feeling that she has no right to be here and no right to a happy life since her existence here means that her world back home cannot move on from the moment she made a galaxy-changing choice. Therefore she's worked on isolating herself even more and subconsciously has been punishing herself for existing, since she has basically done little to nothing to make life livable for herself here (not getting herself a bed or proper furniture, for example) beyond basic survival and making sure she keeps her strength up.

What personal demons, specifically, haunt your character from canon or from past game experiences?

She's haunted by all the people she couldn't save. She's essentially committed genocide by the end of Mass Effect 2! Over 200,000 Batarians were killed because she was forced to make a terrible choice to protect the galaxy from the Reapers coming before they could prepare. She's also haunted by her old past, where she was a rough and rowdy kid on the streets of Earth. There's a part of her that still believes that she has to prove herself to the world to deserve to be here.

What is the type of person your character hopes to become?

There isn't anything she really hopes to become anymore. When she was alive, she always hoped that she could become a beloved leader, sophisticated and wise and respected. She also hoped to maybe retire one day on a beautiful planet. Though... perhaps maybe not a beach planet because Virmire (Virmire).

What is the type of person you hope your character will become?

I want her to become a more openly caring person who is able to face her demons and not have them control her and her thoughts. I want her to be the loving and strong person that she is when she's at her best. I also hope, in my hearts of heart, that she'll be a more joyous person too. She rarely ever smiles.

Do any of the Seven Deadly Sins or Virtues stand out as applicable to your character? Why?

Pride and Wrath, definitely. Pride because she's stubborn and thinks she is right because she kind of... has to be right by leading people. And has to commit. Outside of that, ohhhh boy. Does she have Wrath. She killed a man in cold blood on the Citadel within days of becoming a Spectre because he pissed her off. She nearly punched an admiral of an allied alien race unconscious because he put her crew in danger and didn't give a damn that it could hurt the war effort. The moment anyone she considers "hers" or under her care gets hurt, she can become a whirlwind of anger and will attempt to destroy them. She's had many instance in canon where her anger got the better of her, despite her trying to do her best to keep it under control.