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New Island: Maati
NEW ISLAND: MAATI

The votes are in! And despite the abstracted nature of this round of voting, most characters elected to vote for the fourth option presented: the one represented by golden flames, a set of scales, and a number of shapes that resemble birds.
The newest addition to LifeAftr can be found on our Locations page. The Storyteller alert explorers on the night prior that the new island will be ready for exploration via the mana pools on November 10th.
Transportation
The Storyteller will manage to link Maati's mana pool with Ensō's. As they are still in a state of recovering from the havoc the fabric of Mu has played on your psyches, as well as the multiple resurrections they had to enact all at once, they do not - or rather, cannot - inform you of any specific dangers or things to watch out for on the island of Maati.
The mana pool is present on the E5 square, should the characters choose to arrive via that method. In addition, characters are free to sail there on their own, if they so choose.
The Storyteller does mention the name of the island, at least, in the initial dream.
Be the Power to Compel Me
The island itself is relatively bare, surrounded on all sides by cliffs. The cliffs are sheer, so much so that attempts to climb them will come with a high chance of failure unless characters invest a few stories into proper climbing gear. Those with powers of flight and teleportation will also be incapable of reaching the top until these areas have been explored...or otherwise made available to them.
This land lacks very many natural resources due to how rocky and desolate it appears to be. However, that does not mean that nothing can be uncovered in this area at all - old tools and equipment can be uncovered with enough searching, as though a great many struggles or battles were fought here, a long time ago.
However, from a distance, it can be discerned that Maati is a peculiarly shaped island: a seven-pointed star. While the center remains the only part of that land that can be initially charted, the different prongs of the star are each walled off with a large door, each bearing a different, glowing sigil. Those who remember the caves underneath Ensō might recall this occurrence as worryingly similar.

Won't You Liberate Me?
The avatar of Maati, similar to Harv, will make their presence known rather quickly. Their temple can be found at the island's center, and it will be fairly obvious when one draws close: some of the only green on Maati can be found there! Their temple is a fairly simple thing, built of iron and copper. Yet more copies of the same seven sigils that can be found on the doors are inlaid periodically across the exterior, carved from differently-colored variants of jasper. Twined about the metallic construct, woven neatly throughout the composition of the building, several chestnut trees rear out into the sky. And everywhere you look, the symbol of the eagle can be found - fanning wings, hooked beak, outspread talons - carved into the walls, in the form of simple ornaments mounted on ledges and peaks.

Surprisingly gentle, we say, because Anbaki is the avatar of justice. And they might be able to explain those symbols mounted on all those doors, too...
As always, we'll have a thread for questions and comments, and we encourage you to make use of our Mod Contact page for private correspondence!
( CODED BY BOOTYCALL )
Wow I'm a fool
Character/Username: Castor
Prior to coming to LifeAftr, what is an aspect of your character that they struggled with - be it a shortcoming, a fear, a bad habit, or eccentricity?
Impulse control and GUILT, the latter is becoming more and more of an issue as the canon progresses and Bad Things Happen.
What do they struggle with now? Is it the same as the above? YEP! In fact it might be worse now because she's here and not home where she has people to protect.
What personal demons, specifically, haunt your character from canon or from past game experiences? The entirety of Heavensward could go here, but the death of Haurchefant Greystone is a continual black spot in Castor's heart, because he died protecting her, specifically, from an unseen enemy.
What is the type of person your character hopes to become? Someone worthy of the esteem and trust her companions at home seem to place in her. She doesn't think she's a bad person or anything, but she also doesn't want to stray from that, if that makes sense.
What is the type of person you hope your character will become? I hope for her to settle down - to stop running on instinct and emotion and to be able to sit and think and reflect. I'd like for her to come to some peace with survivors guilt as well.
Do any of the Seven Deadly Sins or Virtues stand out as applicable to your character? Why?
Pride and Wrath are her two biggest sins; She is not a woman who suffers offense lightly, and she can hold grudges for a long time.
Chairty and Diligence are her greatest virtues. She possesses a strong drive to help others, and a similarly strong work ethic.
no subject
Its true meaning, whatever that might be, will only come to be clear in time.