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The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_ooc2019-04-07 08:58 pm
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April Event: Young Volcanoes

APRIL EVENT: YOUNG VOLCANOES

After all your help in repairing their homes and being willing to trade and converse with them, the Roaka have clearly decided that you're more than simply friendly - you've earned a place among them, in what appears to be a relatively regular celebration, one that they've held plenty of times before. It doesn't seem to be connected to any celebratory survival efforts, but that may very well be part of it. It maybe hard to say...unless you ask the Roaka directly.

But the Roaka are also notoriously poor at explanations.
Read on below, dear adventurers, for a rundown of what the month of April will be looking like. You may participate in any part of this event, all of it, or none of it, as you desire! We will note, however, as a warning: this event will feature both natural disasters and the potential for ifestiphobia, or a fear of lava.
The Festival of Cycles: We Are Wild

The Roaka are busy in their preparations for what, if asked, they will refer to only as the Festival of Cycles, an incredibly important celebration to be undertaken. Thanks to your help in the month and days preceding, they have very kindly opted to include you in these festivities, if you so choose! So, come April 10th, there will be food and drink, and all manner of good cheer to be shared - and even an open bonfire, for you to share in some communal light and warmth.
With so much to eat and drink and plenty of celebratory atmosphere, you might be mistaken for thinking that surely nothing else is amiss here. And, from the Roaka's perspective, there isn't...

Among the spoils to be had, there is a particular desert favored by the young ones among the Roaka - a slushy watermelon treat, naturally sweet and even served in the opened half of a watermelon, and referred to as the Youngdrink. It's not clear what's inside of it, but anyone who samples it will find that there must be something...something very strong in it...because your eyes will very quickly start to grow heavy...

And no matter how high your metabolism, you'll quickly pass out.
Mount Alysum: I Thought You Were a Mountain

If your character partook in the Youngdrink, they will wake somewhere...dark. Cool. Cramped? Surrounded by a cluster of smaller, darker silhouettes. It's clear that they're in a cave of some kind...but why? And how?

As it turns out, your character, by partaking in the Youngdrink, has been sorted in among the Roaka's young, who have been sequestered somewhere safe for...for what comes next. That safe place, as it happens, is underneath Mount Alysum, in a heretofore unknown network of caves that exist, apparently, at the mountain's heart. From there, you may very well wish to wait things out, as many of the Roaka young seemingly plan to - but you may also wish to try and find your way back to the surface, given that the mountain itself is not altogether stable. It will periodically shake and shiver, and it's very possible that you might risk getting trapped by a cave-in if you don't find your way out.

The exit to the caves can be found on the B3 square, though the tunnels that take you out are winding and almost mazelike, and can be incredibly disorienting to traverse without any light or means of navigation. As it opens up to the ocean, you may wish to be careful in navigating your way back to solid ground...if the commotion engulfing the rest of the island doesn't discourage you too terribly, that is.

And just what is going on out there that might be making all this ruckus?

A good question! The answer to that question would be Mount Tharama. As it turns out, Mount Tharama isn't solely a mountain.
It's a volcano.

Its time - and yours - has just run out.
Mount Tharama: Until I Saw You Erupt

If your character did NOT partake in the Youngdrink, they will be wholly awake for what comes next. The Roaka are incredibly discreet about the process of relocating their young - and anyone else that they've decided must be young as well, if they're passed out from the Youngdrink - to the caves located beneath Mount Alysum. While it's possible you might catch them making that transfer, the hustle and bustle of the day following the Festival of Cycles is also so intent that you may very well miss this transfer.

Especially given that Mount Tharama is starting to make some rather worrying noises, and spewing bright plumes of acrid smoke into the sky. Even more concerning, possibly, is the fact that the Roaka seem very determined to transport their weak and elderly, noticeable from the intensity of the wrinkles and gnarls that have warped and bent their frames, to the very base of Mount Tharama.

Positioning them so that they're in the path of what will soon become a nigh-unstoppable lava flow.

At this point, perhaps it will become obvious to you, and others, that some among you are missing. Or perhaps you realized it before then, and no Roaka was willing to pause in their work to remark upon this. At this point, you may either interrogate request from the Roaka that they tell you where they are, to locate them...or do what you can to survive the next few days, as Mount Tharama does what all active volcanoes inevitably do:

Erupts.
From April 11th to April 15th, the air will become thick with ash. The sides of the mountain become overcome with an outpouring of red-hot lava, sluggish but creeping forward inexorably, setting all greenery aflame with ruthless immediacy. Those simply-built abodes at the foot of the mountains suddenly seem to be quite reasonable, considering that this must not be the first eruption the Roaka have faced; with the regular and complete extermination of their village and gardens, it's no wonder that everything they have built is not built to last.

Once the lava flow reaches the base of the mountains, where the Roaka have situated their elderly and dying, a truly fantastic - and potentially alarming - event will occur. Anyone who may have watched a eucalyptus tree being set aflame will be faced with a very similar scenario: the old Roaka caught in the seeping magma will abruptly and loudly catch flame with an explosive burst of sparks and light and sap. This violent reaction does not seem to bother the other Roaka at all - largely because they all seem very keen to retreat to Mount Alysum for safety from the lava's crawl. Their armorlike bark-skin, however, is more than sufficient in keeping them safe from the worst of the guttering embers and blasts of hot air flung along by the tumultuous eruption.

Characters left outside have two options: the first, to locate their fellows trapped beneath Mount Alysum, before any further tremors trap them within. The second, to attempt to divert the natural flow of the lava before it consumes them...or the mana pool.

It's very possible the Roaka did not account for the fact that a mana pool should not be utterly engulfed in lava. After all...they've never needed to use it.

If your character is incapable of drinking or unlikely to partake in the Youngdrink BUT you would still like them to be in Mount Alysum's group, just drop us a line in our questions and concerns thread! We'll be happy to figure out a way for you to get your intended experience out of this event, regardless of whatever logical barriers there may be!
The Aftermath: As the Dust Settled Around Us

Those of you concerned about the well-being of those Roaka left by their fellows to the lava...fear no longer. Because once the dust settles and the eruption has ended, the cooling shell of lava, rapidly charring ash-black, will start to flake and crumble away. This process generally takes anywhere from a few hours to a few days, but once it's done, something unmistakable will emerge from the fire-blasted shells of burnt-out bark, the husks of the Roaka seemingly left to perish at the mountain's base:

Tiny, baby Roaka.

As the name the "Festival of Cycles" suggests, Mount Alysum's eruptions are not only common, but expected, as a vital part of the Roaka life cycle. The elderly of their number, having reached the end of their life, have been reborn in the fire and ashes. Some of you have asked, and heard tell of this.
The Roaka did not see fit to warn you...but then, it did not occur to them to. This is perfectly normal, where they're from, and they're decidedly unaccustomed to creatures different to them in any way. Their young have not grown a protective enough shell to protect them from the elements in this tumultuous event, and so they are shielded from the worst of it by being sequestered elsewhere. And as the air currents start to wick at the charred remnants of their elderly's previous lives, you can't blame them for warning you for what comes next, either - because it would never have occurred to them that this was even possible.

The ash of the Roaka consumed by the flame is in the breeze, and the effects it can have on those who breathe in too much of it, can be...alarming.

Namely, it has a very interesting effect on one's age, physical or mental...or both.

Those who inhale too much of this ash or smoke may be affected in a plethora of ways. They may find themselves waking up having grown older or younger, and their memories and powers may or may not follow suit. For inorganic characters, this may translate to too much of this ash being caught up in their circuitry or internal systems, and snapping their "mental" age forward or backwards in their personal timeline. This may cause characters to lose all memories up to a certain age, revert to a younger personality, or simply suffer a physical transformation and little else. Characters may yo-yo between various extremes, waking up older one day and younger another, however much or little you would prefer!

In short, this may affect your character as much or as little as you would like it to, and also for as long as you would like it to. These effects can be felt from April 15th to April 30th, and can even affect those on Ensō, as the ash is carried on wind currents and gusted all across both islands.

This event will likely feature two logs for its duration: one for the festival and the eruption, and an aftermath log to explore the effects of the eruption and its unique aging properties. In the meantime, feel free to use this post for event plotting and, as always, to ask any questions you might have!
Event Timeline
[ ♆ ] April 10th: The Festival of Cycles occurs.
[ ♆ ] April 11th - 12th: Characters who partook in the Youngdrink wake beneath Mount Alysum, and the eruption begins.
[ ♆ ] April 15th: The eruption ends. Character ages may begin to be affected by the ash in the air.
[ ♆ ] April 20th: The monthly Storytelling occurs.
[ ♆ ] April 30th: The effects of the ash wear off, and affected characters are restored to normal.
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
wanderingdoctorfaust: Faust performing a salute. (Default)

[personal profile] wanderingdoctorfaust 2019-04-08 04:08 pm (UTC)(link)
Two questions:

1. Will characters taken below the mountain be relieved of any of their items or equipment?

2. Provided I make the proper warnings on a thread-to-thread basis, would it be allowable for Faust's mind to regress to that of his murderous Dr.Baldhead days, but his body instead reverts to that of a child?
Edited 2019-04-08 16:26 (UTC)