lifeaftr_mods: (Default)
The Mods of LifeAftr ([personal profile] lifeaftr_mods) wrote in [community profile] aftr_ooc2019-07-09 08:56 pm
Entry tags:

July Exploration: Ignotum Fatum

JULY EXPLORATION: IGNOTUM FATUM

Those of you interested in exploring the underwater structures discussed in our OOC Event Information may do so here! Instead of linking to our Search Requests page, we've chosen to consolidate all OOC discoveries regarding this particular location into one post.
Che Vibra ed Arde

The opportunity is finally yours to find some answers, dear explorers. The underwater structures are yours to pick apart and study at length...as long as you're not stretching the time limit you have to your underwater shape, of course.

Even from a distance, it's apparent that most of these structures have been through quite a lot. Given that they look very much like they were meant to exist on the surface, it's very likely that they were built there and then subsequently sank. The design of each construct is relatively simple, but sturdiness was an evident priority - many of these structures have retained their basic shapes despite whatever it is they may have been through. Certain arches and pillars and supports may seem reminiscent of an almost Greco-Roman architectural style...though if you've been with us for long enough, these buildings might remind characters of a certain other city. Nothing as utilitarian or simplistic, but there's no doubt about it: this sunken city shares many general structural elements with the city of Ai'tuoh.
Bear in mind that the return of this area in the future is not guaranteed. Characters must work together to cover as many of the structures as possible. Planning ahead and searching groups is advised. Also keep in mind the restrictions of the sne'akleriad - characters can only remain in their aquatic form for thirty hours at a time, and the underwater city has no places to rest. Characters may be attacked by predators and other threats, and not every find will be able to be physically transported back to the surface.

So tread wisely!
Vivida Nei Secoli

Below, we have provided the map to the entire area for underwater exploration. As opposed to our standard grid-based exploration system, searchable areas have instead been divided into numbered sections. Each number corresponds to the building or general sub-area that characters may search.

To search any part of the city, respond to our search top-level below. Remember that standard search request restrictions apply, as detailed on our Search Requests page. Make sure to use the event plotting post, as well as any other OOC avenues of communication you might need, to communicate with your fellow players as to who wants to search what!

Hover over a location for its name. Click on the location to read its description, and whatever has been found inside or around it. If a location has not been searched, it will simply read its number, and will not link to anything.

city

Event Timeline
[ ♆ ] July 8th: The Jormun and the kaleidoshells return to Ensō's shores
[ ♆ ] July 10th: Underwater exploration begins
[ ♆ ] July 17th: Part Two of our second year anniversary Test Drive Meme goes up
[ ♆ ] July 20th: Monthly Storytelling occurs
[ ♆ ] July 22nd: The final island in this voting round appears
[ ♆ ] July 25th: The Jormun return home, and the magic of the sne'akleriad recedes
LOGSOOCSTORIESMAIN NAVIGATION

( CODED BY BOOTYCALL )
hellawrath: (Default)

[personal profile] hellawrath 2019-07-27 09:02 am (UTC)(link)
Player: Laura
Character Name/Journal: Lup ([personal profile] hellawrath)
Character(s) Accompanying: Beau, Jester, Karako
Area searched: 16
Date of search: 22nd
Additional notes: This party's got it all: magic, punching, and knives!
Edited 2019-07-27 09:03 (UTC)